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Allpool näidatakse 212 tulemust vahemikus 1212.

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  1. (The Not So) New Media
  2. 1.Community – what's that?
  3. 1. põhitehnikaseeria
  4. 14.The security industry
  5. 3.Overview of freely available security-related software
  6. 3.Social software – building blocks of online communities
  7. 4.Understanding firewalls
  8. 6.Hackers, crackers and coloured hats
  9. 7.The Big Brother: privacy in the Internet Age
  10. 7.The blogosphere: you can be a journalist, too!
  11. 9.Wireless freedom or ubiquitous nightmare?
  12. ARPANetist Facebookini: Interneti kujunemislugu
  13. A Different Kind of IT
  14. A Fool Gets Beaten Even in Internet
  15. Andmeturve: tehnoloogia, koolitus ja reeglid
  16. Andmeturve 2022
  17. Arendus- ja ärimudelid
  18. Arendusvahendid - wiki, trac, Subversion
  19. Arvutid ja paragrahvid: juriidika arvutimaailmas
  20. Arvutid ja paragrahvid I: tants intellektuaalomandi ümber
  21. Arvutid ja paragrahvid II: tarkvara- ja sisulitsentsid
  22. Arvutuspulkadest superarvutini: noppeid IT ajaloost
  23. Assignment
  24. Bo
  25. Bo 10-kumite
  26. Bo 15-kumite
  27. Bo kihon
  28. Bydgoszcz
  29. Can Property Be Intellectual?
  30. Censorship, Privacy and Internet
  31. Censorship and privacy in the Net
  32. Chi-kung
  33. Communities and social software
  34. Contracts and licenses
  35. Cyberwars
  36. Cyberwars: politics and technology
  37. Dumb and dumber
  38. E-Ülikooli konverents 2007 Tartus - ettekande viited
  39. Eetika ja IT
  40. Esileht
  41. Ethics & Law in New Media
  42. FLOSS - history and concepts
  43. From ENIAC to iPad
  44. From Hacktivism to Cyberwar
  45. Gunshu
  46. Hackers, crackers and coloured hats
  47. Hackers...?
  48. Hackers: the techno-culture
  49. Haridustehnoloogia erivajadustega inimestele
  50. Harjutusi eri paigust
  51. Hidari sode kage
  52. Hidari yami uchi
  53. History and visions of interactive media
  54. Hosomichi
  55. Häkkerid ja kogukonnad
  56. IMKE
  57. IMKE WikiLab sandbox
  58. IT, Risks and Ergonomics
  59. IT, riskid ja ergonoomika
  60. IT-professionaal - mis loom see on?
  61. IT ajalugu
  62. IT ajalugu 2022
  63. IT and Ethics
  64. IT eetika- ja õigusküsimused
  65. IT eetilised, sotsiaalsed ja professionaalsed aspektid 2016
  66. IT eetilised, sotsiaalsed ja professionaalsed aspektid 2017
  67. IT eetilised, sotsiaalsed ja professionaalsed aspektid 2022
  68. IT ja erivajadused
  69. IT juhtimine ja riskihaldus
  70. IT proff...?
  71. IT proff?
  72. IT turva- ja privaatsusküsimused
  73. Iaijutsu
  74. Info- ja võrguühiskond
  75. Informaatika valikteemade kursuse digiohutuse moodul 2024
  76. Information Society
  77. Information society?
  78. Infotehnoloogia eetilised, sotsiaalsed ja professionaalsed aspektid
  79. Infoühiskond
  80. Infoühiskond 2022
  81. Inimese ja arvuti suhtlus, ergonoomika ja kasutatavus
  82. Intellectual property in the age of new media
  83. Interneti lugu 2022
  84. Intro: the author vs the information society
  85. Juura 1 2022
  86. Juura 2 2022
  87. Kama
  88. Kama 9-kumite
  89. Kama kihon
  90. Kihon kumitachi (bokkeniga)
  91. Kogukonnad ja vaba kultuur
  92. Kono ha gaeshi
  93. Kote giri
  94. Kote kage
  95. Kote uchi
  96. Kote wari
  97. Kuidas vaba tarkvaraga äri tehakse
  98. Kumitachi
  99. Laulev revolutsioon
  100. Linux, hackers and the Free Culture
  101. Main Page
  102. Migi sode kage
  103. Migi yami uchi
  104. Mänglev tarkus: häkkerite lugu
  105. New media, Web 2.0, social software...
  106. Nobody's child - the problem with ordinary computer users
  107. Noppeid IT ajaloost
  108. Nuki kote
  109. Nunchaku
  110. Nunchaku 12-Kumite
  111. Nunchaku Kihon
  112. One Microsoft Way: the world of proprietary software
  113. Open Source management
  114. PIBKAC
  115. Playful Cleverness
  116. Political and social aspects of digital interactive media
  117. Practices, policies and user education
  118. Professionalism?
  119. Ransho
  120. Rengo
  121. Rid the fools of their money – the online world of crime and fraud
  122. SPEAIT
  123. SPEIT for EITC CyberSecurity curriculum
  124. Sai
  125. Sai 9-kumite
  126. Sai kihon
  127. Sakugawa no kon sho
  128. Security and Privacy in a Networked World
  129. Security and Privacy in a Networked World/Cyberwars
  130. Security and Privacy in a Networked World/For introduction: broomsticks, hackers and crypto
  131. Security and Privacy in a Networked World/Networking
  132. Security and Privacy in a Networked World/No Tech Hacking
  133. Security and Privacy in a Networked World/Operating systems
  134. Security and Privacy in a Networked World/PIBKAC
  135. Security and Privacy in a Networked World/Privacy from different angles: Now and then
  136. Security and Privacy in a Networked World/Privacy from different angles: watching the watchmen
  137. Security and Privacy in a Networked World/Procedures: Thou shalt not...
  138. Security and Privacy in a Networked World/Programming in Python
  139. Security and Privacy in a Networked World/Social networks and social engineering
  140. Security and Privacy in a Networked World/Technology: A mighty knight with no pants
  141. Security and Privacy in a Networked World/The World of Malware
  142. Security and Privacy in a Networked World/Too easy to misuse
  143. Security and Privacy in a Networked World/Training: Herding cats
  144. Security and privacy issues
  145. Security policy
  146. Sekka gaeshi
  147. Shiho giri
  148. Shushi no kon dai
  149. Shushi no kon sho
  150. Singing revolution
  151. Sissejuhatus teemasse: erivajadused läbi aegade
  152. Software, software and software (and online content too)
  153. Software and Content Licensing
  154. Sotsiaalne tarkvara ja võrgukogukonnad
  155. Suur vend: võrgutsensuur ja privaatsus
  156. Tarzan suurlinnas: võrgusuhtluse erijooned
  157. Tarzan suurlinnas: võrgusuhtluse eripärad
  158. Taura Muso-ryu jo kata
  159. Tehnosuhtluse erialatutvustus
  160. Teistmoodi IT: erivajadused ja -lahendused
  161. Teistmoodi IT: ligipääsetavus ja puuetega kasutajad
  162. The Big Brother: privacy in the Internet Age
  163. The Big Brother on Menwith Hill
  164. The Dark Side and the Fool's Gold
  165. The Digital Divide
  166. The Empowerment: Different People, Digital World
  167. The Equalizer: assistive technology and people with disabilities
  168. The Hacker Ethic in a Networked World
  169. The Millennium Bug in the WIPO model
  170. The Orwellian Internet: online censorship
  171. The Playful Cleverness Reading List
  172. The Quirks of Online Communication
  173. The Story of Cyberspace
  174. The Story of Linux
  175. The Ubiquitous Computing and network society
  176. The Windows Special – viruses and other malware
  177. The broomstick at the door: security and privacy in different times
  178. The clash of motivations: different players in the field
  179. The content models: Creative Commons
  180. The hacker approach: the development of free licenses
  181. The history and development of copyright
  182. The long road: from ENIAC to iPad
  183. The networked world
  184. The proprietary world: WIPO and its ideas of intellectual property
  185. The rise and fall of intellectual property
  186. The security industry
  187. The uneasy alliance: Free Software vs Open Source
  188. The weird ways of online communication
  189. Tonfa
  190. Towards the information society
  191. Tozan no kama
  192. Tsukenshitahaku no sai
  193. Uus- ja sotsiaalmeedia
  194. Uus- ja sotsiaalmeedia Freenetist Snapchatini
  195. Uus meedia 2022
  196. Uus meedia ja sotsiaalne tarkvara
  197. Vaba kultuur - tarkvarale järgnevad teised
  198. Vaba kultuur 2022
  199. Vaba tarkvara
  200. Vaba tarkvara arendusprotsess ja selle eripärad
  201. Vaba tarkvara meetodid ja praktikad
  202. Vaba tarkvara meetodid ja praktikad 2
  203. Vaba tarkvara olemusest ja levikust
  204. Vaba tarkvara õiguslik taust
  205. Võitluskunstid
  206. Võrgusuhtlus 2022
  207. Võrkude rikkus: vabast tarkvarast vaba kultuurini
  208. What about the future?
  209. Wireless freedom or ubiquitous nightmare?
  210. Yamabiko
  211. Yukidomari
  212. Üldterminite sõnastik

Näita (eelmised 250 | järgmised 250) (20 | 50 | 100 | 250 | 500)