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  1. Communities and social software
  2. Contracts and licenses
  3. Cyberwars
  4. Cyberwars: politics and technology
  5. Dumb and dumber
  6. E-Ülikooli konverents 2007 Tartus - ettekande viited
  7. Eetika ja IT
  8. Esileht
  9. Ethics & Law in New Media
  10. FLOSS - history and concepts
  11. From ENIAC to iPad
  12. From Hacktivism to Cyberwar
  13. Gunshu
  14. Hackers, crackers and coloured hats
  15. Hackers...?
  16. Hackers: the techno-culture
  17. Haridustehnoloogia erivajadustega inimestele
  18. Harjutusi eri paigust
  19. Hidari sode kage
  20. Hidari yami uchi
  21. History and visions of interactive media
  22. Hosomichi
  23. Häkkerid ja kogukonnad
  24. IMKE
  25. IMKE WikiLab sandbox
  26. IT, Risks and Ergonomics
  27. IT, riskid ja ergonoomika
  28. IT ajalugu
  29. IT and Ethics
  30. IT eetika- ja õigusküsimused
  31. IT eetilised, sotsiaalsed ja professionaalsed aspektid 2016
  32. IT eetilised, sotsiaalsed ja professionaalsed aspektid 2017
  33. IT eetilised, sotsiaalsed ja professionaalsed aspektid 2022
  34. IT ja erivajadused
  35. IT juhtimine ja riskihaldus
  36. IT proff...?
  37. IT proff?
  38. IT turva- ja privaatsusküsimused
  39. Iaijutsu
  40. Informaatika valikteemade kursuse digiohutuse moodul 2024
  41. Information Society
  42. Information society?
  43. Infotehnoloogia eetilised, sotsiaalsed ja professionaalsed aspektid
  44. Infoühiskond
  45. Inimese ja arvuti suhtlus, ergonoomika ja kasutatavus
  46. Intellectual property in the age of new media
  47. Intro: the author vs the information society
  48. Juura 1 2022
  49. Juura 2 2022
  50. Kama
  51. Kama 9-kumite
  52. Kama kihon
  53. Kihon kumitachi (bokkeniga)
  54. Kogukonnad ja vaba kultuur
  55. Kono ha gaeshi
  56. Kote giri
  57. Kote kage
  58. Kote uchi
  59. Kote wari
  60. Kuidas vaba tarkvaraga äri tehakse
  61. Kumitachi
  62. Laulev revolutsioon
  63. Linux, hackers and the Free Culture
  64. Main Page
  65. Migi sode kage
  66. Migi yami uchi
  67. Mänglev tarkus: häkkerite lugu
  68. New media, Web 2.0, social software...
  69. Nobody's child - the problem with ordinary computer users
  70. Noppeid IT ajaloost
  71. Nuki kote
  72. Nunchaku
  73. Nunchaku 12-Kumite
  74. Nunchaku Kihon
  75. One Microsoft Way: the world of proprietary software
  76. Open Source management
  77. PIBKAC
  78. Playful Cleverness
  79. Political and social aspects of digital interactive media
  80. Practices, policies and user education
  81. Professionalism?
  82. Ransho
  83. Rengo
  84. Rid the fools of their money – the online world of crime and fraud
  85. SPEAIT
  86. SPEIT for EITC CyberSecurity curriculum
  87. Sai
  88. Sai 9-kumite
  89. Sai kihon
  90. Sakugawa no kon sho
  91. Security and Privacy in a Networked World/Cyberwars
  92. Security and Privacy in a Networked World/For introduction: broomsticks, hackers and crypto
  93. Security and Privacy in a Networked World/Networking
  94. Security and Privacy in a Networked World/No Tech Hacking
  95. Security and Privacy in a Networked World/Operating systems
  96. Security and Privacy in a Networked World/PIBKAC
  97. Security and Privacy in a Networked World/Privacy from different angles: Now and then
  98. Security and Privacy in a Networked World/Privacy from different angles: watching the watchmen
  99. Security and Privacy in a Networked World/Procedures: Thou shalt not...
  100. Security and Privacy in a Networked World/Programming in Python
  101. Security and Privacy in a Networked World/Social networks and social engineering
  102. Security and Privacy in a Networked World/Technology: A mighty knight with no pants
  103. Security and Privacy in a Networked World/The World of Malware
  104. Security and Privacy in a Networked World/Too easy to misuse
  105. Security and Privacy in a Networked World/Training: Herding cats
  106. Security and privacy issues
  107. Security policy
  108. Sekka gaeshi
  109. Shiho giri
  110. Shushi no kon dai
  111. Shushi no kon sho
  112. Singing revolution
  113. Sissejuhatus teemasse: erivajadused läbi aegade
  114. Software, software and software (and online content too)
  115. Software and Content Licensing
  116. Sotsiaalne tarkvara ja võrgukogukonnad
  117. Tarzan suurlinnas: võrgusuhtluse eripärad
  118. Taura Muso-ryu jo kata
  119. Tehnosuhtluse erialatutvustus
  120. Teistmoodi IT: erivajadused ja -lahendused
  121. Teistmoodi IT: ligipääsetavus ja puuetega kasutajad
  122. The Big Brother: privacy in the Internet Age
  123. The Big Brother on Menwith Hill
  124. The Dark Side and the Fool's Gold
  125. The Digital Divide
  126. The Empowerment: Different People, Digital World
  127. The Equalizer: assistive technology and people with disabilities
  128. The Hacker Ethic in a Networked World
  129. The Millennium Bug in the WIPO model
  130. The Orwellian Internet: online censorship
  131. The Playful Cleverness Reading List
  132. The Quirks of Online Communication
  133. The Story of Cyberspace
  134. The Story of Linux
  135. The Ubiquitous Computing and network society
  136. The Windows Special – viruses and other malware
  137. The broomstick at the door: security and privacy in different times
  138. The clash of motivations: different players in the field
  139. The content models: Creative Commons
  140. The hacker approach: the development of free licenses
  141. The history and development of copyright
  142. The long road: from ENIAC to iPad
  143. The networked world
  144. The proprietary world: WIPO and its ideas of intellectual property
  145. The rise and fall of intellectual property
  146. The security industry
  147. The uneasy alliance: Free Software vs Open Source
  148. The weird ways of online communication
  149. Tonfa
  150. Towards the information society
  151. Tozan no kama
  152. Tsukenshitahaku no sai
  153. Uus- ja sotsiaalmeedia
  154. Uus- ja sotsiaalmeedia Freenetist Snapchatini
  155. Uus meedia 2022
  156. Vaba kultuur - tarkvarale järgnevad teised
  157. Vaba kultuur 2022
  158. Vaba tarkvara
  159. Vaba tarkvara arendusprotsess ja selle eripärad
  160. Vaba tarkvara meetodid ja praktikad
  161. Vaba tarkvara meetodid ja praktikad 2
  162. Vaba tarkvara olemusest ja levikust
  163. Vaba tarkvara õiguslik taust
  164. Võitluskunstid
  165. Võrgusuhtlus 2022
  166. Võrkude rikkus: vabast tarkvarast vaba kultuurini
  167. What about the future?
  168. Wireless freedom or ubiquitous nightmare?
  169. Yamabiko
  170. Yukidomari
  171. Üldterminite sõnastik

Näita ( | järgmised 250) (20 | 50 | 100 | 250 | 500)